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» Geodesic Methods in Computer Vision and Graphics
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CGF
2008
235views more  CGF 2008»
14 years 10 months ago
Free Form Incident Light Fields
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
SIGGRAPH
1996
ACM
15 years 2 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
CVPR
2008
IEEE
15 years 12 months ago
Automatic non-rigid registration of 3D dynamic data for facial expression synthesis and transfer
Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...
Sen Wang, Xianfeng David Gu, Hong Qin
CVPR
2010
IEEE
15 years 4 months ago
Variational Segmentation of Volumetric Elongated Objects
We present an interactive approach for segmenting thin volumetric structures. The proposed segmentation model is based on an anisotropic weighted Total Variation energy with a glob...
Christian Reinbacher, Thomas Pock, Christian Bauer...
CVPR
2008
IEEE
15 years 12 months ago
Max Margin AND/OR Graph learning for parsing the human body
We present a novel structure learning method, Max Margin AND/OR Graph (MM-AOG), for parsing the human body into parts and recovering their poses. Our method represents the human b...
Long Zhu, Yuanhao Chen, Yifei Lu, Chenxi Lin, Alan...