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» Geodesic Methods in Computer Vision and Graphics
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CGF
2008
151views more  CGF 2008»
14 years 10 months ago
Characterization for High Dynamic Range Imaging
In this paper we present a new practical camera characterization technique to improve color accuracy in high dynamic range (HDR) imaging. Camera characterization refers to the pro...
Min H. Kim, Jan Kautz
TVCG
2012
191views Hardware» more  TVCG 2012»
13 years 10 days ago
Facial Performance Transfer via Deformable Models and Parametric Correspondence
—The issue of transferring facial performance from one person’s face to another’s has been an area of interest for the movie industry and the computer graphics community for ...
Akshay Asthana, Miles de la Hunty, Abhinav Dhall, ...
ECCV
2002
Springer
15 years 11 months ago
All the Images of an Outdoor Scene
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...
Srinivasa G. Narasimhan, Chi Wang, Shree K. Nayar
CVPR
2006
IEEE
15 years 4 months ago
Measure Locally, Reason Globally: Occlusion-sensitive Articulated Pose Estimation
Part-based tree-structured models have been widely used for 2D articulated human pose-estimation. These approaches admit efficient inference algorithms while capturing the import...
Leonid Sigal, Michael J. Black
SIGGRAPH
1999
ACM
15 years 2 months ago
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Jack Tumblin, Greg Turk