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» Geodesic Methods in Computer Vision and Graphics
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CVPR
2011
IEEE
14 years 5 months ago
Tracking 3D Human Pose with Large Root Node Uncertainty
Representing articulated objects as a graphical model has gained much popularity in recent years, often the root node of the graph describes the global position and orientation of...
Ben Daubney, Xianghua Xie
TOG
2008
122views more  TOG 2008»
14 years 9 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
SIGGRAPH
2010
ACM
14 years 9 months ago
Nonlinear disparity mapping for stereoscopic 3D
This paper addresses the problem of remapping the disparity range of stereoscopic images and video. Such operations are highly important for a variety of issues arising from the p...
Manuel Lang, Alexander Hornung, Oliver Wang, Steve...
TOG
2008
200views more  TOG 2008»
14 years 9 months ago
Improved seam carving for video retargeting
Video, like images, should support content aware resizing. We present video retargeting using an improved seam carving operator. Instead of removing 1D seams from 2D images we rem...
Michael Rubinstein, Ariel Shamir, Shai Avidan
APGV
2008
ACM
145views Visualization» more  APGV 2008»
14 years 12 months ago
On optimal resampling of view and illumination dependent textures
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
Jirí Filip, Mike J. Chantler, Michal Haindl