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147
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ACMACE
2005
ACM
15 years 6 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
CHI
2010
ACM
15 years 6 months ago
The family window: the design and evaluation of a domestic media space
Families have a strong need to connect with their loved ones over distance. However, most technologies do not provide the same feelings of connectedness that one feels from seeing...
Tejinder K. Judge, Carman Neustaedter, Andrew F. K...
142
Voted
CHI
2005
ACM
15 years 6 months ago
Effects of display blurring on the behavior of novices and experts during program debugging
The Restricted Focus Viewer (RFV) relates a small part of an otherwise blurred display to the focus of visual attention. A user controls which part of the screen is in focus by us...
Roman Bednarik, Markku Tukiainen
151
Voted
CHI
2005
ACM
15 years 6 months ago
A closed-loop tactor frequency control system for vibrotactile feedback
In this paper, we address the problem of maintaining a precise frequency in vibrating motors for use as vibrotactile cueing devices. Our solution utilizes a piezoelectric film sen...
Justin Cohen, Masataka Niwa, Robert W. Lindeman, H...
CHI
2005
ACM
15 years 6 months ago
Why use memo for all?: restructuring mobile applications to support informal note taking
Informal note taking is an essential activity in Personal Information Management (PIM). Most mobile devices support this via a suite of applications, employing both highly structu...
Liwei Dai, Wayne G. Lutters, Carlie Bower