Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...
The purpose of this paper is to present a new method to design exact geometric predicates in algorithms dealing with curved objects such as circular arcs. We focus on the comparis...
Olivier Devillers, Alexandra Fronville, Bernard Mo...
Abstract. We are interested in the problem of computing the average consensus in a distributed fashion on random geometric graphs. We describe a new algorithm called Multi-scale Go...
We study the parameterized complexity of an NP-complete geometric covering problem called d-dimensional Rectangle Stabbing where we are given a set of axis-parallel d-dimensional h...
Understanding the process of categorization is a primary research goal in artificial intelligence. The conceptual space framework provides a flexible approach to modeling context-...