Tracking moving objects from image sequences obtained by a moving camera is a difficult problem since there exists apparent motion of the static background. It becomes more dif...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
Two-dimensional constrained Delaunay triangulations are geometric structures that are popular for interpolation and mesh generation because they respect the shapes of planar domai...
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...