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126
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EUROGRAPHICS
2010
Eurographics
16 years 20 days ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
120
Voted
ICCAD
2004
IEEE
155views Hardware» more  ICCAD 2004»
16 years 15 days ago
Robust analog/RF circuit design with projection-based posynomial modeling
In this paper we propose a RObust Analog Design tool (ROAD) for post-tuning analog/RF circuits. Starting from an initial design derived from hand analysis or analog circuit synthe...
Xin Li, Padmini Gopalakrishnan, Yang Xu, Lawrence ...
141
Voted
CVPR
2010
IEEE
15 years 11 months ago
Non-uniform Deblurring for Shaken Images
Blur from camera shake is mostly due to the 3D rotation of the camera, resulting in a blur kernel that can be significantly non-uniform across the image. However, most current de...
Oliver Whyte, Josef Sivic, Andrew Zisserman, Jean ...
154
Voted
CVPR
2010
IEEE
15 years 11 months ago
The Cluttered Background Problem for Active Contours: A Minimum-Latency Solution
We present a region-based active contour detection algorithm for objects that exhibit relatively homogeneous photometric characteristics (e.g. smooth color or gray levels), embedd...
Stefano Soatto, Ganesh Sundaramoorthi, Anthony Yez...
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Practical quad mesh simplification
n this paper we present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one. T...
Marco Tarini, Nico Pietroni, Paolo Cignoni, Daniel...