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» Geometric Algorithms on CUDA
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ICCV
2003
IEEE
15 years 8 months ago
Meshfree Particle Method
Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
Huafeng Liu, Pengcheng Shi
143
Voted
VISUALIZATION
2003
IEEE
15 years 8 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
171
Voted
ESA
2003
Springer
189views Algorithms» more  ESA 2003»
15 years 8 months ago
On the Complexity of Approximating TSP with Neighborhoods and Related Problems
We prove that various geometric covering problems, related to the Travelling Salesman Problem cannot be efficiently approximated to within any constant factor unless P = NP. This ...
Shmuel Safra, Oded Schwartz
138
Voted
APCCAS
2002
IEEE
156views Hardware» more  APCCAS 2002»
15 years 8 months ago
Bit-plane watermarking for zerotree-coded images
In this paper, we develop a robust bit-plane watermarking technique based on zerotree coding. A robust watermark is an imperceptible but indelible code that can be used for owners...
Shih-Hsuan Yang, Hsin-Chang Chen
CW
2002
IEEE
15 years 8 months ago
Function-Based 3D Web Visualization
This paper describes how the web-based visualization can be greatly improved using the function-based shape modeling technique. The improvement is possible because the proposed fu...
Lai Feng Min, Alexei Sourin, Konstantin Levinski