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» Geometric Algorithms on CUDA
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140
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ACMACE
2005
ACM
15 years 9 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
ICIP
2010
IEEE
15 years 1 months ago
A fast accurate implicit polynomial fitting approach
This paper presents a novel hybrid approach that combines state of the art fitting algorithms: algebraic-based and geometric-based. It consists of two steps; first, the 3L algorit...
Mohammad Rouhani, Angel Domingo Sappa
143
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PODS
2008
ACM
128views Database» more  PODS 2008»
16 years 3 months ago
Shape sensitive geometric monitoring
A fundamental problem in distributed computation is the distributed evaluation of functions. The goal is to determine the value of a function over a set of distributed inputs, in ...
Izchak Sharfman, Assaf Schuster, Daniel Keren
SGP
2004
15 years 5 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
JMIV
2006
185views more  JMIV 2006»
15 years 3 months ago
Intrinsic Statistics on Riemannian Manifolds: Basic Tools for Geometric Measurements
In medical image analysis and high level computer vision, there is an intensive use of geometric features like orientations, lines, and geometric transformations ranging from simp...
Xavier Pennec