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» Geometric Texture Synthesis by Example
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TCSV
2008
277views more  TCSV 2008»
14 years 11 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz
SIGGRAPH
1999
ACM
15 years 4 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
CVPR
2004
IEEE
16 years 1 months ago
MetaMorphs: Deformable Shape and Texture Models
We present a new class of deformable models, MetaMorphs, whose formulation integrates both shape and interior texture. The model deformations are derived from both boundary and re...
Xiaolei Huang, Dimitris N. Metaxas, Ting Chen
SI3D
2003
ACM
15 years 5 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
ICIP
2009
IEEE
14 years 9 months ago
Total variation projection with first order schemes
This article proposes a new algorithm to compute the projection on the set of images whose total variation is bounded by a constant. The projection is computed through a dual form...
Mohamed-Jalal Fadili, Gabriel Peyré