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» Geometric Texture Synthesis by Example
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CGF
2008
217views more  CGF 2008»
14 years 11 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CG
2004
Springer
14 years 11 months ago
Surface processing methods for point sets using finite elements
We present a framework for processing point-based surfaces via partial differential equations (PDEs). Our framework efficiently and effectively brings well-known PDE-based process...
Ulrich Clarenz, Martin Rumpf, Alexandru Telea
SIGGRAPH
1999
ACM
15 years 4 months ago
Multiresolution Signal Processing for Meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters to irregular connectivity triangle meshes. This is accomplished through the design of a ...
Igor Guskov, Wim Sweldens, Peter Schröder
VMV
2008
131views Visualization» more  VMV 2008»
15 years 1 months ago
Towards unsupervised reconstruction of architectural models
Architectural blueprints offer a concise, clear and high-level description of the structure of a building. On the other hand, state of the art reconstruction pipelines can nowaday...
Michela Farenzena, Andrea Fusiello, Riccardo Ghera...
COMPUTING
2004
143views more  COMPUTING 2004»
14 years 11 months ago
Biorthogonal Loop-Subdivision Wavelets
We present a biorthogonal wavelet construction for Loop subdivision, based on the lifting scheme. Our wavelet transform uses scaling functions that are recursively defined by Loop...
Martin Bertram