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» Geometric Texture Synthesis by Example
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CG
2008
Springer
14 years 11 months ago
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models
The technological advance of sensors is producing an exponential size growth of the data coming from 3D scanning and digital photography. The production of digital 3D models consi...
Marco Callieri, Paolo Cignoni, Massimiliano Corsin...
GMAI
2006
IEEE
126views Solid Modeling» more  GMAI 2006»
15 years 5 months ago
Generating Surface Textures based on Cellular Networks
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Stéphane Gobron, Denis Finck
APGV
2004
ACM
102views Visualization» more  APGV 2004»
15 years 5 months ago
Second order image statistics in computer graphics
The class of all natural images is an extremely small fraction of all possible images. Some of the structure of natural images can be modeled statistically, revealing striking reg...
Erik Reinhard, Peter Shirley, Michael Ashikhmin, T...
CVPR
2003
IEEE
16 years 1 months ago
Object Removal by Exemplar-Based Inpainting
A new algorithm is proposed for removing large objects from digital images. The challenge is to fill in the hole that is left behind in a visually plausible way. In the past, this...
Antonio Criminisi, Kentaro Toyama, Patrick P&eacut...
IJCV
2000
110views more  IJCV 2000»
14 years 11 months ago
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
We present a universal statistical model for texture images in the context of an overcomplete complex wavelet transform. The model is parameterized by a set of statistics computed ...
Javier Portilla, Eero P. Simoncelli