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PG
2007
IEEE
15 years 6 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
ICCV
2001
IEEE
16 years 1 months ago
A Versatile Method for Trifocal Tensor Estimation
Reliable estimation of the trifocal tensor is crucial for 3D reconstruction from uncalibrated cameras. The estimation process is based on minimizing the geometric distances betwee...
Bogdan Matei, Bogdan Georgescu, Peter Meer
116
Voted
SIGGRAPH
1997
ACM
15 years 3 months ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe
ICCAD
1999
IEEE
148views Hardware» more  ICCAD 1999»
15 years 4 months ago
SAT based ATPG using fast justification and propagation in the implication graph
In this paper we present new methods for fast justification and propagation in the implication graph (IG) which is the core data structure of our SAT based implication engine. As ...
Paul Tafertshofer, Andreas Ganz
WIOPT
2010
IEEE
14 years 10 months ago
Minimizing transmission energy in sensor networks via trajectory control
—Energy optimization is a significant component of Wireless Sensor Network (WSN) design. In this paper we consider transmission energy optimization in WSNs where messages are co...
Delia Ciullo, Guner D. Celik, Eytan Modiano