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» Geometric compression for interactive transmission
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VISUALIZATION
2003
IEEE
15 years 3 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
3DIM
2003
IEEE
15 years 1 months ago
Efficient Surface Reconstruction from Range Curves
This paper proposes an approach for surface reconstruction of free-form rigid objects from an arbitrary set of intersecting range curves. A strategy for updating the reconstructed...
Dragan Tubic, Patrick Hébert, Denis Laurend...
IJVR
2007
135views more  IJVR 2007»
14 years 10 months ago
Continuous LOD Model of Coniferous Foliage
—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...
Qingqiong Deng, Xiaopeng Zhang, Sebastien Gay, Xia...
ISCAS
2002
IEEE
149views Hardware» more  ISCAS 2002»
15 years 3 months ago
Adaptive end-to-end optimization of mobile video streaming using QoS negotiation
Video streaming over wireless links is a non-trivial problem due to the large and frequent changes in the quality of the underlying radio channel combined with latency constraints...
Jacco R. Taal, Koen Langendoen, Arjen van der Scha...
HPDC
2000
IEEE
15 years 1 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti