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» Geometric compression for interactive transmission
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MMSP
2008
IEEE
294views Multimedia» more  MMSP 2008»
15 years 6 months ago
Coding structure optimization for interactive multiview streaming in virtual world observation
—While most multiview coding techniques focus on compressing all frames in a multiview video sequence in a ratedistortion optimal manner, in this paper we address the problem of ...
Gene Cheung, Antonio Ortega, Takashi Sakamoto
DCC
2002
IEEE
15 years 11 months ago
Compression Techniques for Active Video Content
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Anindya Neogi, Tzi-cker Chiueh
ICIP
2000
IEEE
16 years 1 months ago
Virtual Reality Using the Concentric Mosaic: Construction, Rendering and Data Compression
This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
Heung-Yeung Shum, King To Ng, Shing-Chow Chan
GSN
2009
Springer
155views Sensor Networks» more  GSN 2009»
15 years 3 months ago
Distributed Network Configuration for Wavelet-Based Compression in Sensor Networks
En-route data compression is fundamental to reduce the power consumed for data gathering in sensor networks. Typical in-network compression schemes involve the distributed computat...
Paula Tarrío, Giuseppe Valenzise, Godwin Sh...
124
Voted
TVCG
2012
215views Hardware» more  TVCG 2012»
13 years 2 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...