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» Geometric segmentation of 3D structures
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137
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TIP
2008
153views more  TIP 2008»
15 years 4 months ago
Generalized Flooding and Multicue PDE-Based Image Segmentation
Image segmentation remains an important, but hard-to-solve, problem since it appears to be application dependent with usually no a priori information available regarding the image ...
Anastasia Sofou, Petros Maragos
ICCV
2007
IEEE
16 years 6 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
148
Voted
IROS
2006
IEEE
117views Robotics» more  IROS 2006»
15 years 10 months ago
Design and Manufacturing of a Mobile Rescue Robot
This paper presents design and manufacturing procedure of a tele-operative rescue robot. First, the general task to be performed by such a robot is defined, and variant kinematic m...
S. Ali A. Moosavian, Hesam Semsarilar, Arash Kalan...
VISUALIZATION
2003
IEEE
15 years 9 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen
130
Voted
SIGGRAPH
1998
ACM
15 years 8 months ago
A Non-photorealistic Lighting Model for Automatic Technical Illustration
Phong-shaded 3D imagery does not provide geometric information of the same richness as human-drawn technical illustrations. A non-photorealistic lighting model is presented that a...
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohe...