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» Geometric segmentation of 3D structures
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TIP
2008
153views more  TIP 2008»
14 years 11 months ago
Generalized Flooding and Multicue PDE-Based Image Segmentation
Image segmentation remains an important, but hard-to-solve, problem since it appears to be application dependent with usually no a priori information available regarding the image ...
Anastasia Sofou, Petros Maragos
ICCV
2007
IEEE
16 years 1 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
IROS
2006
IEEE
117views Robotics» more  IROS 2006»
15 years 6 months ago
Design and Manufacturing of a Mobile Rescue Robot
This paper presents design and manufacturing procedure of a tele-operative rescue robot. First, the general task to be performed by such a robot is defined, and variant kinematic m...
S. Ali A. Moosavian, Hesam Semsarilar, Arash Kalan...
VISUALIZATION
2003
IEEE
15 years 5 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen
SIGGRAPH
1998
ACM
15 years 4 months ago
A Non-photorealistic Lighting Model for Automatic Technical Illustration
Phong-shaded 3D imagery does not provide geometric information of the same richness as human-drawn technical illustrations. A non-photorealistic lighting model is presented that a...
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohe...