We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidl...
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Visual-geometric scene reconstructions capture the visual appearance and geometry of real 3D scenes from image streams. Depending on the type of camera motion and type of scene st...
Vehicle tracking in video sequences is typically carried out by matching 2-d views (images or features) of the vehicle from one frame to the next. These views are adapted by gradu...