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» Geometric segmentation of 3D structures
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CVPR
2006
IEEE
15 years 5 months ago
3D Reconstruction of Background and Objects Moving on Ground Plane Viewed from a Moving Camera
We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidl...
Chang Yuan, Gérard G. Medioni
CVPR
2006
IEEE
15 years 5 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
BMVC
2010
14 years 9 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
VMV
2001
164views Visualization» more  VMV 2001»
15 years 1 months ago
Visual-Geometric Scene Reconstruction from Image Streams
Visual-geometric scene reconstructions capture the visual appearance and geometry of real 3D scenes from image streams. Depending on the type of camera motion and type of scene st...
Reinhard Koch, Jan-Michael Frahm
ICIP
2007
IEEE
16 years 1 months ago
Epipolar Curve Tracking in 3-D
Vehicle tracking in video sequences is typically carried out by matching 2-d views (images or features) of the vehicle from one frame to the next. These views are adapted by gradu...
Matthew J. Leotta, Joseph L. Mundy