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CGA
2008
14 years 12 months ago
Viewpoint-Based Ambient Occlusion
Ambient occlusion is a powerful technique that mimics indirect global illumination at a fraction of the cost. In this paper, we introduce a new ambient occlusion technique based o...
Francisco González, Mateu Sbert, Miquel Fei...
TOG
2008
134views more  TOG 2008»
14 years 11 months ago
Computing geometry-aware handle and tunnel loops in 3D models
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
TROB
2008
168views more  TROB 2008»
14 years 11 months ago
A Minimalistic Approach to Appearance-Based Visual SLAM
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
VC
2008
95views more  VC 2008»
14 years 11 months ago
High frequency geometric detail manipulation and editing for point-sampled surfaces
In this paper, based on the new definition of high frequency geometric detail for point-sampled surfaces, a new approach for detail manipulation and a detail-preserving editing fra...
Yongwei Miao, Jieqing Feng, Chunxia Xiao, Qunsheng...
CAD
2004
Springer
14 years 11 months ago
Teaching meshes, subdivision and multiresolution techniques
In recent years, geometry processing algorithms that directly operate on polygonal meshes have become an indispensable tool in computer graphics, CAD/CAM applications, numerical s...
Stephan Bischoff, Leif Kobbelt