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111
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CGI
2000
IEEE
15 years 4 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
VISUALIZATION
2000
IEEE
15 years 4 months ago
Immersive virtual reality for visualizing flow through an artery
We present an immersive system for exploring numerically simulated flow data through a model of a coronary artery graft. This tightly-coupled interdisciplinary project is aimed a...
Andrew S. Forsberg, David H. Laidlaw, Andries van ...
92
Voted
VISUALIZATION
2000
IEEE
15 years 4 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
102
Voted
VISUALIZATION
2000
IEEE
15 years 4 months ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder
123
Voted
VISUALIZATION
2000
IEEE
15 years 4 months ago
Semi-regular mesh extraction from volumes
We present a novel method to extract iso-surfaces from distance volumes. It generates high quality semi-regular multiresolution meshes of arbitrary topology. Our technique proceed...
Zoë J. Wood, Peter Schröder, David E. Br...