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SIBGRAPI
2007
IEEE
15 years 6 months ago
Geometry Textures
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
CVPR
2006
IEEE
16 years 1 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
CVPR
2000
IEEE
16 years 1 months ago
Integrating Color, Texture, and Geometry for Image Retrieval
This paper examines the problem of image retrieval from large, heterogeneous image databases. We present a technique that fulfills several needs identified by surveying recent res...
Nicholas R. Howe, Daniel P. Huttenlocher