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CA
2000
IEEE
15 years 2 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
HPCC
2007
Springer
15 years 1 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
ICIP
2010
IEEE
14 years 7 months ago
Correlation histogram analysis of depth-enhanced 3D video coding
This paper introduces a correlation histogram method for analyzing the different components of depth-enhanced 3D video representations. Depth-enhanced 3D representations such as m...
Philipp Merkle, Jordi Bayo Singla, Karsten Mü...
FIMH
2007
Springer
15 years 4 months ago
Constitutive Modeling of Cardiac Tissue Growth
Abstract. Long term responses of the heart to e.g. infarction or surgical intervention are related to response of the tissue to changes in the mechanical environment. The tissue re...
Wilco Kroon, Tammo Delhaas, Theo Arts, Peter Boven...
IMR
2003
Springer
15 years 3 months ago
Meshing of Diffusion Surfaces for Point-Based Tensor Field Visualization
The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...
Ralf Sondershaus, Stefan Gumhold