In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon information dictate where to apply the parallelogra...
In this paper, we propose a 3D geometry compression technique for densely sampled surface meshes. Based on a 3D multiresolution analysis (performed by a 3D Discrete Wavelet Transf...
In this paper, We propose an efficient compression method to encode the geometry of 3D mesh sequences of objects sharing the same connectivity. Our approach is based on the cluste...
Almost all triangle mesh compression algorithms to date are driven by the mesh connectivity code. The geometry code usually employs a straightforward prediction method applied to ...
The size of geometric data sets in scientific and industrial applications is constantly increasing. Storing surface or volume meshes in standard uncompressed formats results in la...