Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
Abstract. In the late nineties, Erickson proved a remarkable lower bound on the decision tree complexity of one of the central problems of computational geometry: given n numbers, ...
Abstract. Conventional photometric stereo has a fundamental limitation that the scale of recovered geometry is limited to the resolution of the input images. However, surfaces that...
Abstract – We present a method for quickly determining the minimum distance between multiple known and multiple unkown objects within a camera image. Known objects are objects wi...
Abstract. A new methodology that structures the semantics of a collection of documents into the geometry of a simplicial complex is developed. A simplicial complex is topologically...