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» Gesture Modeling and Recognition Using Finite State Machines
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RULEML
2009
Springer
15 years 6 months ago
Correlating Business Events for Event-Triggered Rules
Abstract. Event processing rules may be prescribed in many different ways, including by finite state machines, graphical methods, ECA (event-conditionaction) rules or reactive rule...
Josef Schiefer, Hannes Obweger, Martin Suntinger
EMNLP
2008
15 years 1 months ago
Learning with Probabilistic Features for Improved Pipeline Models
We present a novel learning framework for pipeline models aimed at improving the communication between consecutive stages in a pipeline. Our method exploits the confidence scores ...
Razvan C. Bunescu
APIN
2002
121views more  APIN 2002»
14 years 11 months ago
Applying Learning by Examples for Digital Design Automation
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
Ben Choi
AICT
2006
IEEE
210views Communications» more  AICT 2006»
15 years 5 months ago
Model-Based Analysis of Obligations in Web Service Choreography
In this paper we discuss a model-based approach to the analysis of service interactions for coordinated web service compositions using obligation policies specified in the form of...
Howard Foster, Sebastián Uchitel, Jeff Mage...
93
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INFOCOM
2006
IEEE
15 years 5 months ago
Network Protocol System Fingerprinting - A Formal Approach
— Network protocol system fingerprinting has been recognized as an important issue and a major threat to network security. Prevalent works rely largely on human experiences and i...
Guoqiang Shu, David Lee