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» Gesture Recognition with a 3-D Accelerometer
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96
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UIC
2009
Springer
15 years 5 months ago
Gesture Recognition with a 3-D Accelerometer
Abstract. Gesture-based interaction, as a natural way for human-computer interaction, has a wide range of applications in ubiquitous computing environment. This paper presents an a...
Jiahui Wu, Gang Pan, Daqing Zhang, Guande Qi, Shij...
116
Voted
COMSIS
2010
14 years 9 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
159
Voted
IUI
2011
ACM
14 years 3 months ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs
94
Voted
VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
14 years 10 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
112
Voted
IUI
2012
ACM
13 years 8 months ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...