We propose a global optimization framework for 3D shape reconstruction from sparse noisy 3D measurements frequently encountered in range scanning, sparse featurebased stereo, and ...
Abstract. This paper presents a fast algorithm for global motion estimation based on Iterative Least- Square Estimation (ILSE) technique. Compared with the traditional framework, t...
We describe a new framework for efficiently computing and storing global illumination effects for complex, animated environments. The new framework allows the rapid generation of ...
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...