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DAGSTUHL
1997
15 years 1 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
EWSA
2005
Springer
15 years 5 months ago
Architecture Description for Mobile Distributed Systems
Abstract. In this paper we motivate an Architecture Description Language (ADL) for mobile distributed systems based on the π-calculus. Different from other approaches, the non-fu...
Volker Gruhn, Clemens Schäfer
MMM
2010
Springer
141views Multimedia» more  MMM 2010»
15 years 1 months ago
Slow Intelligence Systems
: Networks and distributed computing systems are becoming increasingly important and at the same time, more and more critical to the world of Information Technology. This rash spre...
Shi-Kuo Chang
SAC
2005
ACM
15 years 5 months ago
Performance analysis framework for large software-intensive systems with a message passing paradigm
The launch of new features for mobile phones is increasing and the product life cycle symmetrically decreasing in duration as higher levels of sophistication are reached. Therefor...
Christian Del Rosso
IEEESCC
2007
IEEE
15 years 6 months ago
Deriving executable BPEL from UMM Business Transactions
UN/CEFACT’s Modeling Methodology (UMM) is a UML profile for modeling global B2B choreographies. The basic building blocks of UMM are business transactions, which describe the e...
Birgit Hofreiter, Christian Huemer, Philipp Liegl,...