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CIA
2007
Springer
16 years 10 days ago
A MultiAgent System for Physically Based Rendering Optimization
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
182
Voted
ISICA
2007
Springer
16 years 9 days ago
Fast Multi-swarm Optimization with Cauchy Mutation and Crossover Operation
The standard Particle Swarm Optimization (PSO) algorithm is a novel evolutionary algorithm in which each particle studies its own previous best solution and the group’s previous ...
Qing Zhang, Changhe Li, Yong Liu, Lishan Kang
ISCC
2006
IEEE
188views Communications» more  ISCC 2006»
16 years 5 days ago
Dejong Function Optimization by Means of a Parallel Approach to Fuzzified Genetic Algorithm
Genetic Algorithms are very powerful search methods that are used in different optimization problems. Parallel versions of genetic algorithms are easily implemented and usually in...
Ebrahim Bagheri, Hossein Deldari
144
Voted
ISPD
2004
ACM
150views Hardware» more  ISPD 2004»
15 years 11 months ago
Topology optimization of structured power/ground networks
This paper presents an efficient method for optimizing the design of power/ground (P/G) networks by using locally regular, globally irregular grids. The procedure divides the pow...
Jaskirat Singh, Sachin S. Sapatnekar
GECCO
2003
Springer
15 years 11 months ago
Optimization Using Particle Swarms with Near Neighbor Interactions
This paper presents a modification of the particle swarm optimization algorithm (PSO) intended to combat the problem of premature convergence observed in many applications of PSO. ...
Kalyan Veeramachaneni, Thanmaya Peram, Chilukuri K...