Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
The standard Particle Swarm Optimization (PSO) algorithm is a novel evolutionary algorithm in which each particle studies its own previous best solution and the group’s previous ...
Genetic Algorithms are very powerful search methods that are used in different optimization problems. Parallel versions of genetic algorithms are easily implemented and usually in...
This paper presents an efficient method for optimizing the design of power/ground (P/G) networks by using locally regular, globally irregular grids. The procedure divides the pow...
This paper presents a modification of the particle swarm optimization algorithm (PSO) intended to combat the problem of premature convergence observed in many applications of PSO. ...