We approach mosaicing as a camera tracking problem within a known parameterized surface. From a video of a camera moving within a surface, we compute a mosaic representing the tex...
We propose a unified approach for summarization based on the analysis of video structures and video highlights. Our approach emphasizes both the content balance and perceptual qua...
Visibility estimation is arguably the most difficult problem in dense 3D reconstruction from multiple arbitrary views. In this paper, we propose a simple new approach to estimating...
The main focus of this paper is the shape representation and registration using vector level set functions. This powerful representation is more flexible than conventional signed ...
We apply the dead-end elimination (DEE) strategy from protein design as a heuristic for the max-flow/min-cut formulation of the image segmentation problem. DEE combines aspects of...