Sciweavers

422 search results - page 19 / 85
» Goal-Oriented Requirements Animation
Sort
View
ICIAP
2007
ACM
15 years 12 months ago
Projective Transformations for Image Transition Animations
Transformation of image patches is a common requirement for 2D transition animations such as shape interpolation and image morphing. It is usually done by applying affine transfor...
TzuYen Wong, Peter Kovesi, Amitava Datta
ACSC
2005
IEEE
15 years 5 months ago
Cloth Animation with Adaptively Refined Meshes
Cloth animation is a very expensive process in terms of computational cost, due to the flexible nature of cloth objects. Since wrinkles and smooth areas co-exist commonly in cloth...
Ling Li, Vasily Volkov
CA
2002
IEEE
15 years 4 months ago
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Hui Fang, John C. Hart
PG
2000
IEEE
15 years 4 months ago
Animation of Human Locomotion Using Sagittal Elevation Angles
This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields ï...
Harold C. Sun, Dimitris N. Metaxas
RT
2000
Springer
15 years 3 months ago
Modeling and Rendering for Realistic Facial Animation
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...