Sciweavers

1442 search results - page 103 / 289
» Goal-directed human activity computing
Sort
View
176
Voted
IJRR
2011
226views more  IJRR 2011»
14 years 11 months ago
Place-dependent people tracking
Abstract People typically move and act under the constraints of an environment, making human behavior strongly place-dependent. Motion patterns, the places and the rates at which p...
Matthias Luber, Gian Diego Tipaldi, Kai Oliver Arr...
157
Voted
AIHC
2007
Springer
15 years 10 months ago
Gaze-X: Adaptive, Affective, Multimodal Interface for Single-User Office Scenarios
This paper describes an intelligent system that we developed to support affective multimodal human-computer interaction (AMM-HCI) where the user’s actions and emotions are modele...
Ludo Maat, Maja Pantic
AINA
2005
IEEE
15 years 9 months ago
mPATH: An Interactive Visualization Framework for Behavior History
This paper presents an interactive analysis and visualization framework for behavior histories, called mPATH framework. In ubiquitous computing environment, it is possible to infe...
Masaki Ito, Jin Nakazawa, Hideyuki Tokuda
BMCBI
2008
100views more  BMCBI 2008»
15 years 4 months ago
Hotspot Hunter: a computational system for large-scale screening and selection of candidate immunological hotspots in pathogen p
Background: T-cell epitopes that promiscuously bind to multiple alleles of a human leukocyte antigen (HLA) supertype are prime targets for development of vaccines and immunotherap...
Guanglan Zhang, Asif M. Khan, Kellathur N. Sriniva...
134
Voted
NN
2006
Springer
122views Neural Networks» more  NN 2006»
15 years 4 months ago
Goals and means in action observation: A computational approach
Many of our daily activities are supported by behavioural goals that guide the selection of actions, which allow us to reach these goals effectively. Goals are considered to be im...
Raymond H. Cuijpers, Hein T. van Schie, Mathieu Ko...