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» Goal-directed human activity computing
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ACMACE
2009
ACM
15 years 11 months ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström
CHI
2004
ACM
16 years 4 months ago
RAW: conveying minimally-mediated impressions of everyday life with an audio-photographic tool
This paper traces the development of RAW, a system combining a tool and a process for capturing and conveying audiovisual impressions of everyday life. The project aims to enable ...
Joëlle Bitton, Matthew Karau, Stefan Agamanol...
CHI
2010
ACM
15 years 11 months ago
The role of community and groupware in geocache creation and maintenance
Applications that provide location-based experiences are an increasingly viable design space given the proliferation of GPS-enabled mobile devices. However, these applications are...
Carman Neustaedter, Anthony Tang, Tejinder K. Judg...
CHI
2010
ACM
15 years 11 months ago
Family story play: reading with young children (and elmo) over a distance
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...
MHCI
2009
Springer
15 years 11 months ago
A context-sensitive security model for privacy protection on mobile phones
In this paper we present a context-sensitive security model for privacy protection on mobile phones. We describe the system TreasurePhone which implements this security model. The...
Julian Seifert, Alexander De Luca, Bettina Conradi