Trinetra aims for cost-effective, assistive technologies to provide blind people with a greater degree of independence in their daily activities. The overall objective is to impro...
Patrick E. Lanigan, Aaron M. Paulos, Andrew W. Wil...
Our aim is to introduce techniques that allow for active involvement of users throughout the design process, starting with the very early stages of ideation and exploration. The a...
Maryam Tohidi, William Buxton, Ronald Baecker, Abi...
This paper reports on the challenges faced during the design and deployment of educationally-focused cultural probes with children. The aim of the project was to use cultural prob...
The concept of affordance as it applies to user interface design is widely used and accepted; possibly overused. This paper explores one of the constraints on affordance: culture....
Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cai...
Previous work by Draper and Brown [3] investigated the use of specialized handsets to increase interactivity in lecture settings. Inspired by their encouraging findings we have bee...