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» Goal-directed human activity computing
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HUC
2007
Springer
15 years 10 months ago
Symbolic Object Localization Through Active Sampling of Acceleration and Sound Signatures
We describe a novel method for symbolic location discovery of simple objects. The method requires no infrastructure and relies on simple sensors routinely used in sensor nodes and ...
Kai S. Kunze, Paul Lukowicz
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
15 years 3 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
HICSS
1999
IEEE
97views Biometrics» more  HICSS 1999»
15 years 8 months ago
Five Reasons for Scenario-based Design
Scenarios of human-computer interaction help us to understand and to create computer systems and applications as artifacts of human activity
John M. Carroll
ATAL
2008
Springer
15 years 5 months ago
A 'companion' ECA with planning and activity modelling
In this paper, we describe the development of an Embodied Conversational Agent (ECA) implementing the concept of a companion, i.e. an agent supporting the persistent representatio...
Marc Cavazza, Cameron Smith, Daniel Charlton, Li Z...
BMCBI
2010
135views more  BMCBI 2010»
15 years 4 months ago
Detecting disease associated modules and prioritizing active genes based on high throughput data
Background: The accumulation of high-throughput data greatly promotes computational investigation of gene function in the context of complex biological systems. However, a biologi...
Yu-Qing Qiu, Shi-Hua Zhang, Xiang-Sun Zhang, Luona...