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» Goals and means in action observation: A computational appro...
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CVPR
2012
IEEE
13 years 2 months ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
85
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TSMC
2010
14 years 6 months ago
Interaction Modeling and Prediction in Smart Spaces: A Bio-Inspired Approach Based on Autobiographical Memory
In Smart Spaces (SSs), the capability of learning from experience is fundamental for autonomous adaptation to environmental changes and for proactive interaction with users. New re...
Alessio Dore, Andrea F. Cattoni, Carlo S. Regazzon...
UIC
2007
Springer
15 years 5 months ago
Activity Recognition Using an Egocentric Perspective of Everyday Objects
This paper presents an activity recognition approach based on the tracking of a specific human actor’s current object manipulation actions, complemented by two kinds of situation...
Dipak Surie, Thomas Pederson, Fabien Lagriffoul, L...
AAAI
2011
13 years 11 months ago
Towards Large-Scale Collaborative Planning: Answering High-Level Search Queries Using Human Computation
Behind every search query is a high-level mission that the user wants to accomplish. While current search engines can often provide relevant information in response to well-speciï...
Edith Law, Haoqi Zhang
AMDO
2008
Springer
15 years 1 months ago
View-Invariant Human Action Detection Using Component-Wise HMM of Body Parts
This paper presents a framework for view-invariant action recognition in image sequences. Feature-based human detection becomes extremely challenging when the agent is being observ...
Bhaskar Chakraborty, Marco Pedersoli, Jordi Gonz&a...