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JOT
2010
137views more  JOT 2010»
15 years 12 days ago
Computational Abstraction Steps
ional Abstraction Steps Lone Leth Thomsena Bent Thomsena Kurt Nørmarka a. Department of Computer Science, Aalborg University, Denmark In this paper we discuss computational abstra...
Lone Leth Thomsen, Bent Thomsen, Kurt Nørma...
BCSHCI
1997
15 years 3 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
ACL
2009
14 years 11 months ago
A Syntax-Free Approach to Japanese Sentence Compression
Conventional sentence compression methods employ a syntactic parser to compress a sentence without changing its meaning. However, the reference compressions made by humans do not ...
Tsutomu Hirao, Jun Suzuki, Hideki Isozaki
DIGRA
2005
Springer
15 years 7 months ago
Building and Reconstructing Character. A Case Study of Silent Hill 3
Characters are in an important role in many games. A good player character is likely to leave good lasting impression about the game. It has been argued that creating the personal...
Petri Lankoski
ECCV
2008
Springer
16 years 3 months ago
Some Objects Are More Equal Than Others: Measuring and Predicting Importance
We observe that everyday images contain dozens of objects, and that humans, in describing these images, give different priority to these objects. We argue that a goal of visual rec...
Merrielle Spain, Pietro Perona