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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 2 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
ASIACRYPT
2001
Springer
15 years 2 months ago
How to Leak a Secret
In this paper we formalize the notion of a ring signature, which makes it possible to specify a set of possible signers without revealing which member actually produced the signatu...
Ronald L. Rivest, Adi Shamir, Yael Tauman
ACSAC
2000
IEEE
15 years 2 months ago
Efficient Commerce Protocols based on One-Time Pads
We present a new commerce protocol that allows customers and merchants to conduct face-to-face creditcard authorizations with a credit card company securely with the option of ano...
Michael A. Schneider, Edward W. Felten
DSN
2000
IEEE
15 years 2 months ago
Implementing Flexible Object Group Invocation in Networked Systems
Distributed applications should be able to make use of an object group service in a number of application specific ways. Three main modes of interactions can be identified: (i) re...
Graham Morgan, Santosh K. Shrivastava
76
Voted
IPPS
2000
IEEE
15 years 2 months ago
Parallel Information Retrieval on an SCI-Based PC-NOW
This paper presents an efficient parallel information retrieval (IR) system which provides fast information service for the Internet users on lowcost high-performance PC-NOW enviro...
Sang-Hwa Chung, Hyuk-Chul Kwon, Kwang Ryel Ryu, Ha...