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SI3D
1992
ACM
15 years 1 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
120
Voted
UIST
1992
ACM
15 years 1 months ago
Tools for Building Asynchronous Servers to Support Speech and Audio Applications
Distributed clientisewer models are becoming increasingly prevalent in multimedia systems and advanced user interface design. A multimedia application, for example, may play and r...
Barry Arons
ICDCS
1989
IEEE
15 years 1 months ago
Transparent Concurrent Execution of Mutually Exclusive Alternatives
We examine the task of concurrently computing alternative solutions to a problem. We restrict our interest to the case where only one of the solutions is needed; in this case we n...
Jonathan M. Smith, Gerald Q. Maguire Jr.
SUTC
2010
IEEE
15 years 1 months ago
Pushing the Throughput Limit of Low-Complexity Wireless Embedded Sensing Systems
—To maximize the communication throughput for wireless sensing systems, designers have attempted various combinations of protocol design and manual code optimization. Although th...
Vahid Salmani, Pai H. Chou
EUROPAR
2009
Springer
15 years 1 months ago
Fast and Efficient Synchronization and Communication Collective Primitives for Dual Cell-Based Blades
The Cell Broadband Engine (Cell BE) is a heterogeneous multi-core processor specifically designed to exploit thread-level parallelism. Its memory model comprehends a common shared ...
Epifanio Gaona, Juan Fernández, Manuel E. A...