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ASSETS
2006
ACM
15 years 3 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
ECTEL
2009
Springer
15 years 4 months ago
Sharing Corpora and Tools to Improve Interaction Analysis
A very wide range of online interaction analysis staying in the hands of researchers, and tools being implemented in research prototypes, often used only in non-replicated experime...
Christophe Reffay, Marie-Laure Betbeder
JMLR
2010
116views more  JMLR 2010»
14 years 4 months ago
Feature Selection, Association Rules Network and Theory Building
As the size and dimensionality of data sets increase, the task of feature selection has become increasingly important. In this paper we demonstrate how association rules can be us...
Sanjay Chawla
IBPRIA
2005
Springer
15 years 3 months ago
Appearance-Based Recognition of Words in American Sign Language
In this paper, we present how appearance-based features can be used for the recognition of words in American sign language (ASL) from a video stream. The features are extracted wit...
Morteza Zahedi, Daniel Keysers, Hermann Ney
SIGMETRICS
2008
ACM
116views Hardware» more  SIGMETRICS 2008»
14 years 9 months ago
Optimal sampling in state space models with applications to network monitoring
Advances in networking technology have enabled network engineers to use sampled data from routers to estimate network flow volumes and track them over time. However, low sampling ...
Harsh Singhal, George Michailidis