Uncertain data are inherent in some important applications. Although a considerable amount of research has been dedicated to modeling uncertain data and answering some types of qu...
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Most codecs such as MPEG-1,2 are based on processing pixels in predetermined tiles of square blocks. The processing of each block is independent of the object-based contents that m...
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
3D-shape description requires the partition of objects in different parts. In this paper, we propose a new approach based on the analysis of a 3D skeleton. The skeleton is a repre...