A pattern is a finite string of constant and variable symbols. The erasing language generated by a pattern p is the set of all strings that can be obtained by substituting (possib...
Classical floorplanning minimizes a linear combination of area and wirelength. When Simulated Annealing is used, e.g., with the Sequence Pair representation, the typical choice o...
Many successful models for scene or object recognition transform low-level descriptors (such as Gabor filter responses, or SIFT descriptors) into richer representations of interme...
Y-Lan Boureau, Francis Bach, Yann LeCun, Jean Ponc...
We propose a principled framework to model persistent motion in dynamic scenes. In contrast to previous efforts on object tracking and optical flow estimation that focus on local...
— In this paper we propose PARINET, a new access method to efficiently retrieve the trajectories of objects moving in networks. The structure of PARINET is based on a combination...
Iulian Sandu Popa, Karine Zeitouni, Vincent Oria, ...