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» Graffiti dance: interaction of light, information, and envir...
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CHI
2005
ACM
16 years 23 days ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
79
Voted
VC
2010
146views more  VC 2010»
14 years 10 months ago
View-dependent exploration of massive volumetric models on large-scale light field displays
We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, respon...
José Antonio Iglesias Guitián, Enric...
ACMACE
2005
ACM
15 years 6 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
91
Voted
TEI
2009
ACM
78views Hardware» more  TEI 2009»
15 years 7 months ago
A short guide to modulated light
Many types of tangible interaction systems, such as interactive surfaces and gesture-based interfaces, are based on various kinds of optical tracking, using infrared illuminators ...
Florian Echtler, Tobias Sielhorst, Manuel Huber, G...
110
Voted
OIR
2010
101views more  OIR 2010»
14 years 10 months ago
Supporting information access in e-learning by integrating digital libraries and ontology
Purpose – The purpose of this paper is to examine the integration of digital library (DL) technologies with ontology-based knowledge representation in providing semantic rich in...
Daqing He, Yefei Peng, Ming Mao, Dan Wu