Sciweavers

519 search results - page 26 / 104
» Granular Problem Solving and Software Engineering
Sort
View
FSTTCS
2008
Springer
15 years 26 days ago
Average-Time Games
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by ...
Marcin Jurdzinski, Ashutosh Trivedi
EMSOFT
2004
Springer
15 years 5 months ago
An approach for integrating basic retiming and software pipelining
Basic retiming is an algorithm originally developed for hardware optimization. Software pipelining is a technique proposed to increase instruction-level parallelism for parallel p...
Noureddine Chabini, Wayne Wolf
GECCO
2010
Springer
189views Optimization» more  GECCO 2010»
14 years 9 months ago
Multiobjective evolutionary algorithm for software project portfolio optimization
Large software companies have to plan their project portfolio to maximize potential portfolio return and strategic alignment, while balancing various preferences, and considering ...
Thomas Kremmel, Jirí Kubalík, Stefan...
SIGSOFT
2010
ACM
14 years 9 months ago
Embracing ambiguity
Software helps people fulfill their goals, but development tools lack understanding of those goals. But if development tools did understand how software artifacts relate to higher...
Kenneth C. Arnold, Henry Lieberman
TASE
2008
IEEE
14 years 11 months ago
New Hybrid Optimization Algorithms for Machine Scheduling Problems
Dynamic programming, branch-and-bound, and constraint programming are the standard solution principles for nding optimal solutions to machine scheduling problems. We propose a new ...
Yunpeng Pan, Leyuan Shi