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» Granularity in the design of interactive illustrations
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MHCI
2009
Springer
15 years 4 months ago
Phototropic memories
This paper illustrates the thesis research and process that led me to conceive, design and evaluate the Phototropic Memories device, a novel interface supporting the intimate shar...
Claudio L. Midolo
ACMACE
2005
ACM
15 years 3 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
ACMACE
2011
ACM
13 years 10 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
CHI
2010
ACM
15 years 3 months ago
Touch-display keyboards: transforming keyboards into interactive surfaces
In spite of many advances in GUI workstations, the keyboard has remained limited to text entry and basic command invocation. In this work, we introduce the Touch-Display Keyboard ...
Florian Block, Hans Gellersen, Nicolas Villar
MICRO
2003
IEEE
96views Hardware» more  MICRO 2003»
15 years 3 months ago
Using Interaction Costs for Microarchitectural Bottleneck Analysis
Attacking bottlenecks in modern processors is difficult because many microarchitectural events overlap with each other. This parallelism makes it difficult to both (a) assign a ...
Brian A. Fields, Rastislav Bodík, Mark D. H...