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TEI
2010
ACM
108views Hardware» more  TEI 2010»
15 years 4 months ago
Cartouche: conventions for tangibles bridging diverse interactive systems
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
Brygg Ullmer, Zachary Dever, Rajesh Sankaran, Corn...
AFRIGRAPH
2001
ACM
15 years 1 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
SOFTVIS
2010
ACM
14 years 10 months ago
CodePad: interactive spaces for maintaining concentration in programming environments
When software developers work with a program's source code, the structure of the source code often requires that they split their attention simultaneously across several docu...
Chris Parnin, Carsten Görg, Spencer Rugaber
CHI
1993
ACM
15 years 2 months ago
A Wizard of Oz platform for the study of multimodal systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing servic...
Daniel Salber, Joëlle Coutaz
CHI
2007
ACM
15 years 10 months ago
Work-centered design: a case study of a mixed-initiative scheduler
We present the case study of a complex, mixed-initiative scheduling system to illustrate Work-Centered Design (WCD), a new approach for the design of information systems. WCD is b...
Keith A. Butler, Jiajie Zhang, Chris Esposito, Ali...