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» Granularity in the design of interactive illustrations
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CHI
2001
ACM
15 years 10 months ago
GeneyTM: designing a collaborative activity for the palmTM handheld computer
This paper describes a project to explore issues surrounding the development of a collaborative handheld educational application for children. A user-centered, iterative design pr...
Arman Danesh, Kori Inkpen, Felix Lau, Keith Shu, K...
DUX
2007
15 years 1 months ago
Responsibilities and implications: further thoughts on ethnography and design
Many researchers and practitioners in user experience design have turned towards social sciences to find ways to understand the social contexts in which both users and technologie...
Paul Dourish
CHI
2010
ACM
15 years 4 months ago
Rehabilitation centred design
Stroke is a significant cause of disability, and is predicted to become a greater burden as population demographics shift. Research suggests that the completion of rehabilitation ...
Madeline Balaam, Stefan Rennick Egglestone, Ann-Ma...
CODES
2001
IEEE
15 years 1 months ago
Modeling and evaluation of hardware/software designs
We introduce the foundation of a system modeling environment targeted at capturing the anticipated interactions of hardware and software behaviors -- not just their co-execution. ...
Neal K. Tibrewala, JoAnn M. Paul, Donald E. Thomas
ISSRE
2003
IEEE
15 years 3 months ago
Test Adequacy Assessment for UML Design Model Testing
Systematic design testing, in which executable models of behaviors are tested using inputs that exercise scenarios, can help reveal flaws in designs before they are implemented i...
Sudipto Ghosh, Robert B. France, Conrad Braganza, ...