Object-oriented programming and concurrency are increasingly popular in computing education. Both are difficult topics in themselves, and the combination of both introduces subtle...
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
By equipping a mobile device with distance sensing capabilities, we aim to expand the interaction possibilities of mobile and wearable devices beyond the confines of the physical ...
Research efforts focused on developing "active reports" are currently underway. Active reports are designed to foster communication among teachers, students, and parents ...
Diego Zapata-Rivera, Eric G. Hansen, Valerie J. Sh...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...