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» Granularity in the design of interactive illustrations
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SIGGRAPH
1991
ACM
15 years 1 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
HRI
2010
ACM
15 years 4 months ago
Psychological intimacy with robots?: using interaction patterns to uncover depth of relation
— This conceptual paper broaches possibilities and limits of establishing psychological intimacy in HRI. Keywords- human-robot interaction, interaction patterns, social and moral...
Peter H. Kahn Jr., Jolina H. Ruckert, Takayuki Kan...
BIS
2009
154views Business» more  BIS 2009»
14 years 11 months ago
Using Process Mining to Generate Accurate and Interactive Business Process Maps
Abstract. The quality of today's digital maps is very high. This allows for new functionality as illustrated by modern car navigation systems (e.g., TomTom, Garmin, etc.), Goo...
Wil M. P. van der Aalst
ATAL
2003
Springer
15 years 3 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
CHI
2010
ACM
15 years 4 months ago
A simple index for multimodal flexibility
Most interactive tasks engage more than one of the user’s exteroceptive senses and are therefore multimodal. In real-world situations with multitasking and distractions, the key...
Antti Oulasvirta, Joanna Bergstrom-Lehtovirta