We present a method for real-time 3D object detection
that does not require a time consuming training stage, and
can handle untextured objects. At its core, is a novel tem-
plat...
Stefan Hinterstoisser, Vincent Lepetit, Slobodan I...
This paper presents a new approach for tracking objects in complex situations such as people in a crowd or players on a soccer field. Each object in the image is represented by s...
Pierre Fatrus Gabriel, Jean-Bernard Hayet, Justus ...
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Horizons are visible boundaries between certain sediment layers in seismic data, and a fault is a crack of horizons and it is recognized in seismic data by the discontinuities of ...
Semantic-based storage and retrieval of multimedia data requires accurate annotation of the data. Annotation can be done either manually or automatically. The retrieval performance...
Omara Abdul Hamid, Muhammad Abdul Qadir, Nadeem If...