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SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
CORR
2010
Springer
101views Education» more  CORR 2010»
14 years 8 months ago
Spectrum Sharing as Spatial Congestion Games
—In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG)...
Sahand Haji Ali Ahmad, Cem Tekin, Mingyan Liu, Ric...
CSE
2009
IEEE
15 years 4 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
IFIP
2009
Springer
14 years 7 months ago
A User Interface for a Game-Based Protocol Verification Tool
We present a platform that allows a protocol researcher to specify the sequence of games from an initial protocol to a protocol where the security property under consideration can ...
Peeter Laud, Ilja Tsahhirov
FSTTCS
2003
Springer
15 years 2 months ago
Pushdown Games with Unboundedness and Regular Conditions
We consider infinitary two-player perfect information games defined over graphs of configurations of a pushdown automaton. We show how to solve such games when winning condition...
Alexis-Julien Bouquet, Olivier Serre, Igor Walukie...